@startuml
sprite $brightness_5 [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000002200000000000000000000000
00000000000000000000003EE30000000000000000000000
0000000000000000000003EFFE3000000000000000000000
000000000000000000003EFFFFE300000000000000000000
00000000000000000003EFFFFFFF30000000000000000000
0000000000000000003EFFFFFFFFF3000000000000000000
000000000000000003FFFFFFFFFFFF400000000000000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFE94200249EFFFFFFFFFFF00000000
00000000FFFFFFFFFE600000000005DFFFFFFFFF00000000
00000000FFFFFFFFA00000000000000AFFFFFFFF00000000
00000000FFFFFFF800000000000000008FFFFFFF00000000
00000000FFFFFFA000000000000000000AFFFFFF00000000
00000003FFFFFE00000000000000000000EFFFFF30000000
0000003FFFFFF6000000000000000000006FFFFFF3000000
000003FFFFFFE0000000000000000000000EFFFFFF300000
00003EFFFFFF900000000000000000000009FFFFFFF30000
0003EFFFFFFF400000000000000000000004FFFFFFFE3000
002EFFFFFFFF200000000000000000000002FFFFFFFFE300
02EFFFFFFFFF000000000000000000000000FFFFFFFFFE30
02EFFFFFFFFF000000000000000000000000FFFFFFFFFE30
002EFFFFFFFF200000000000000000000002FFFFFFFFE300
0003EFFFFFFF400000000000000000000004FFFFFFFE3000
00003EFFFFFF900000000000000000000009FFFFFFF30000
000003FFFFFFE0000000000000000000000EFFFFFF300000
0000003FFFFFF6000000000000000000006FFFFFF3000000
00000003FFFFFE00000000000000000000EFFFFF30000000
00000000FFFFFFA000000000000000000AFFFFFF00000000
00000000FFFFFFF800000000000000008FFFFFFF00000000
00000000FFFFFFFFA00000000000000AFFFFFFFF00000000
00000000FFFFFFFFFE600000000005DFFFFFFFFF00000000
00000000FFFFFFFFFFFE94200249EFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
000000000000000003FFFFFFFFFFFF400000000000000000
0000000000000000003EFFFFFFFFF3000000000000000000
00000000000000000003EFFFFFFF30000000000000000000
000000000000000000003EFFFFE300000000000000000000
0000000000000000000003EFFE3000000000000000000000
00000000000000000000002EE30000000000000000000000
000000000000000000000002200000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_BRIGHTNESS_5(_alias) ENTITY(rectangle,black,brightness_5,_alias,MATERIAL BRIGHTNESS_5)
!define MATERIAL_BRIGHTNESS_5(_alias, _label) ENTITY(rectangle,black,brightness_5,_label, _alias,MATERIAL BRIGHTNESS_5)
!define MATERIAL_BRIGHTNESS_5(_alias, _label, _shape) ENTITY(_shape,black,brightness_5,_label, _alias,MATERIAL BRIGHTNESS_5)
!define MATERIAL_BRIGHTNESS_5(_alias, _label, _shape, _color) ENTITY(_shape,_color,brightness_5,_label, _alias,MATERIAL BRIGHTNESS_5)
skinparam folderBackgroundColor<<MATERIAL BRIGHTNESS_5>> White
@enduml